Card
What Are You?
- Type
- Upgrade
- Aspect
- Hero
- Cost
- 2
- Traits
- Superpower.
- Set
- Wonder Man
Forced Interrupt: When Wonder Man would be defeated, instead set his hit point dial to 4 and change him to alter-ego form. You may tuck events with a printed (energy) resource from your discard pile under Ionic Physiology until there are 3 cards tucked there. Remove this card from the game.
What the blog says
"What Are You?" is that story in one card. When Wonder Man would be defeated, he isn't: he reverts to Simon and reloads his ionic energy. — Wonder Man